# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.

# LOCALIZATION NOTE These strings are used inside the Animation inspector
# which is available as a sidebar panel in the Inspector.
# The correct localization of this file might be to keep it in
# English, or another language commonly spoken among web developers.
# You want to make that choice consistent across the developer tools.
# A good criteria is the language in which you'd find the best
# documentation on web development on the web.

# LOCALIZATION NOTE (player.animationNameLabel):
# This string is displayed in each animation player widget. It is the label
# displayed before the animation name.
player.animationNameLabel=Animacija:

# LOCALIZATION NOTE (player.transitionNameLabel):
# This string is displayed in each animation player widget. It is the label
# displayed in the header, when the element is animated by mean of a css
# transition
player.transitionNameLabel=Perėjimas

# LOCALIZATION NOTE (player.animationDurationLabel):
# This string is displayed in each animation player widget. It is the label
# displayed before the animation duration.
player.animationDurationLabel=Trukmė:

# LOCALIZATION NOTE (player.animationDelayLabel):
# This string is displayed in each animation player widget. It is the label
# displayed before the animation delay.
player.animationDelayLabel=Delsa:

# LOCALIZATION NOTE (player.animationIterationCountLabel):
# This string is displayed in each animation player widget. It is the label
# displayed before the number of times the animation is set to repeat.
player.animationIterationCountLabel=Kartoti:

# LOCALIZATION NOTE (player.infiniteIterationCount):
# In case the animation repeats infinitely, this string is displayed next to the
# player.animationIterationCountLabel string, instead of a number.
player.infiniteIterationCount=&#8734;

# LOCALIZATION NOTE (player.infiniteIterationCountText):
# See player.infiniteIterationCount for a description of what this is.
# Unlike player.infiniteIterationCount, this string isn't used in HTML, but in
# a tooltip.
player.infiniteIterationCountText=∞

# LOCALIZATION NOTE (player.timeLabel):
# This string is displayed in each animation player widget, to indicate either
# how long (in seconds) the animation lasts, or what is the animation's current
# time (in seconds too);
player.timeLabel=%S s

# LOCALIZATION NOTE (player.playbackRateLabel):
# This string is displayed in each animation player widget, as the label of
# drop-down list items that can be used to change the rate at which the
# animation runs (1x being the default, 2x being twice as fast).
player.playbackRateLabel=%Sx

# LOCALIZATION NOTE (player.runningOnCompositorTooltip):
# This string is displayed as a tooltip for the icon that indicates that the
# animation is running on the compositor thread.
player.runningOnCompositorTooltip=Ši animacija veikia rinkėjo gijoje

# LOCALIZATION NOTE (timeline.timeGraduationLabel):
# This string is displayed at the top of the animation panel, next to each time
# graduation, to indicate what duration (in milliseconds) this graduation
# corresponds to.
timeline.timeGraduationLabel=%S ms

# LOCALIZATION NOTE (timeline.cssanimation.nameLabel):
# This string is displayed in a tooltip of the animation panel that is shown
# when hovering over the name of a CSS Animation in the timeline UI.
# %S will be replaced by the name of the animation at run-time.
timeline.cssanimation.nameLabel=„%S“ – CSS animacija

# LOCALIZATION NOTE (timeline.csstransition.nameLabel):
# This string is displayed in a tooltip of the animation panel that is shown
# when hovering over the name of a CSS Transition in the timeline UI.
# %S will be replaced by the name of the transition at run-time.
timeline.csstransition.nameLabel=„%S“ – CSS perėjimas

# LOCALIZATION NOTE (timeline.unknown.nameLabel):
# This string is displayed in a tooltip of the animation panel that is shown
# when hovering over the name of an unknown animation type in the timeline UI.
# This can happen if devtools couldn't figure out the type of the animation.
# %S will be replaced by the name of the transition at run-time.
timeline.unknown.nameLabel=%S

# LOCALIZATION NOTE (node.selectNodeLabel):
# This string is displayed in a tooltip of the animation panel that is shown
# when hovering over an animated node (e.g. something like div.animated).
# The tooltip invites the user to click on the node in order to select it in the
# inspector panel.
node.selectNodeLabel=Spustelėkite elementui pažymėti tyriklyje

# LOCALIZATION NOTE (node.highlightNodeLabel):
# This string is displayed in a tooltip of the animation panel that is shown
# when hovering over the inspector icon displayed next to animated nodes.
# The tooltip invites the user to click on the icon in order to show the node
# highlighter.
node.highlightNodeLabel=Spustelėkite elementui paryškinti tinklalapyje
