// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#include <BRepBlend_Walking.hxx>

#ifndef _BRepBlend_Line_HeaderFile
#include <BRepBlend_Line.hxx>
#endif
#ifndef _Adaptor3d_HSurface_HeaderFile
#include <Adaptor3d_HSurface.hxx>
#endif
#ifndef _Adaptor3d_TopolTool_HeaderFile
#include <Adaptor3d_TopolTool.hxx>
#endif
#ifndef _StdFail_NotDone_HeaderFile
#include <StdFail_NotDone.hxx>
#endif
#ifndef _Adaptor3d_HVertex_HeaderFile
#include <Adaptor3d_HVertex.hxx>
#endif
#ifndef _Adaptor2d_HCurve2d_HeaderFile
#include <Adaptor2d_HCurve2d.hxx>
#endif
#ifndef _Adaptor3d_HCurve_HeaderFile
#include <Adaptor3d_HCurve.hxx>
#endif
#ifndef _BRepBlend_HCurve2dTool_HeaderFile
#include <BRepBlend_HCurve2dTool.hxx>
#endif
#ifndef _Adaptor3d_HSurfaceTool_HeaderFile
#include <Adaptor3d_HSurfaceTool.hxx>
#endif
#ifndef _BRepBlend_HCurveTool_HeaderFile
#include <BRepBlend_HCurveTool.hxx>
#endif
#ifndef _BRepBlend_BlendTool_HeaderFile
#include <BRepBlend_BlendTool.hxx>
#endif
#ifndef _BRepBlend_PointOnRst_HeaderFile
#include <BRepBlend_PointOnRst.hxx>
#endif
#ifndef _BRepBlend_SequenceOfPointOnRst_HeaderFile
#include <BRepBlend_SequenceOfPointOnRst.hxx>
#endif
#ifndef _BRepBlend_Extremity_HeaderFile
#include <BRepBlend_Extremity.hxx>
#endif
#ifndef _Blend_Point_HeaderFile
#include <Blend_Point.hxx>
#endif
#ifndef _Blend_Function_HeaderFile
#include <Blend_Function.hxx>
#endif
#ifndef _Blend_FuncInv_HeaderFile
#include <Blend_FuncInv.hxx>
#endif
#ifndef _math_Vector_HeaderFile
#include <math_Vector.hxx>
#endif
#ifndef _gp_Pnt2d_HeaderFile
#include <gp_Pnt2d.hxx>
#endif
#ifndef _IntSurf_Transition_HeaderFile
#include <IntSurf_Transition.hxx>
#endif
 

#define TheVertex Handle_Adaptor3d_HVertex
#define TheVertex_hxx <Adaptor3d_HVertex.hxx>
#define TheArc Handle_Adaptor2d_HCurve2d
#define TheArc_hxx <Adaptor2d_HCurve2d.hxx>
#define TheSurface Handle_Adaptor3d_HSurface
#define TheSurface_hxx <Adaptor3d_HSurface.hxx>
#define TheCurve Handle_Adaptor3d_HCurve
#define TheCurve_hxx <Adaptor3d_HCurve.hxx>
#define TheVertexTool Standard_Integer
#define TheVertexTool_hxx <Standard_Integer.hxx>
#define TheArcTool BRepBlend_HCurve2dTool
#define TheArcTool_hxx <BRepBlend_HCurve2dTool.hxx>
#define TheSurfaceTool Adaptor3d_HSurfaceTool
#define TheSurfaceTool_hxx <Adaptor3d_HSurfaceTool.hxx>
#define TheCurveTool BRepBlend_HCurveTool
#define TheCurveTool_hxx <BRepBlend_HCurveTool.hxx>
#define Handle_TheTopolTool Handle_Adaptor3d_TopolTool
#define TheTopolTool Adaptor3d_TopolTool
#define TheTopolTool_hxx <Adaptor3d_TopolTool.hxx>
#define TheBlendTool BRepBlend_BlendTool
#define TheBlendTool_hxx <BRepBlend_BlendTool.hxx>
#define ThePointOnRst BRepBlend_PointOnRst
#define ThePointOnRst_hxx <BRepBlend_PointOnRst.hxx>
#define TheSeqPointOnRst BRepBlend_SequenceOfPointOnRst
#define TheSeqPointOnRst_hxx <BRepBlend_SequenceOfPointOnRst.hxx>
#define TheExtremity BRepBlend_Extremity
#define TheExtremity_hxx <BRepBlend_Extremity.hxx>
#define Handle_TheLine Handle_BRepBlend_Line
#define TheLine BRepBlend_Line
#define TheLine_hxx <BRepBlend_Line.hxx>
#define Blend_Walking BRepBlend_Walking
#define Blend_Walking_hxx <BRepBlend_Walking.hxx>
#include <Blend_Walking.gxx>

