// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Adaptor3d_HSurfaceTool_HeaderFile
#define _Adaptor3d_HSurfaceTool_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Handle_Adaptor3d_HSurface_HeaderFile
#include <Handle_Adaptor3d_HSurface.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _GeomAbs_Shape_HeaderFile
#include <GeomAbs_Shape.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _gp_Pnt_HeaderFile
#include <gp_Pnt.hxx>
#endif
#ifndef _gp_Vec_HeaderFile
#include <gp_Vec.hxx>
#endif
#ifndef _GeomAbs_SurfaceType_HeaderFile
#include <GeomAbs_SurfaceType.hxx>
#endif
#ifndef _gp_Pln_HeaderFile
#include <gp_Pln.hxx>
#endif
#ifndef _gp_Cylinder_HeaderFile
#include <gp_Cylinder.hxx>
#endif
#ifndef _gp_Cone_HeaderFile
#include <gp_Cone.hxx>
#endif
#ifndef _gp_Torus_HeaderFile
#include <gp_Torus.hxx>
#endif
#ifndef _gp_Sphere_HeaderFile
#include <gp_Sphere.hxx>
#endif
#ifndef _Handle_Geom_BezierSurface_HeaderFile
#include <Handle_Geom_BezierSurface.hxx>
#endif
#ifndef _Handle_Geom_BSplineSurface_HeaderFile
#include <Handle_Geom_BSplineSurface.hxx>
#endif
#ifndef _gp_Ax1_HeaderFile
#include <gp_Ax1.hxx>
#endif
#ifndef _gp_Dir_HeaderFile
#include <gp_Dir.hxx>
#endif
#ifndef _Handle_Adaptor3d_HCurve_HeaderFile
#include <Handle_Adaptor3d_HCurve.hxx>
#endif
class Standard_NoSuchObject;
class Standard_OutOfRange;
class Adaptor3d_HSurface;
class TColStd_Array1OfReal;
class gp_Pnt;
class gp_Vec;
class Geom_BezierSurface;
class Geom_BSplineSurface;
class Adaptor3d_HCurve;



class Adaptor3d_HSurfaceTool  {
public:

  void* operator new(size_t,void* anAddress) 
  {
    return anAddress;
  }
  void* operator new(size_t size) 
  {
    return Standard::Allocate(size); 
  }
  void  operator delete(void *anAddress) 
  {
    if (anAddress) Standard::Free((Standard_Address&)anAddress); 
  }

  
      static  Standard_Real FirstUParameter(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Standard_Real FirstVParameter(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Standard_Real LastUParameter(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Standard_Real LastVParameter(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Standard_Integer NbUIntervals(const Handle(Adaptor3d_HSurface)& S,const GeomAbs_Shape Sh) ;
  
      static  Standard_Integer NbVIntervals(const Handle(Adaptor3d_HSurface)& S,const GeomAbs_Shape Sh) ;
  
      static  void UIntervals(const Handle(Adaptor3d_HSurface)& S,TColStd_Array1OfReal& T,const GeomAbs_Shape Sh) ;
  
      static  void VIntervals(const Handle(Adaptor3d_HSurface)& S,TColStd_Array1OfReal& T,const GeomAbs_Shape Sh) ;
  //! If <First> >= <Last> <br>
      static  Handle_Adaptor3d_HSurface UTrim(const Handle(Adaptor3d_HSurface)& S,const Standard_Real First,const Standard_Real Last,const Standard_Real Tol) ;
  //! If <First> >= <Last> <br>
      static  Handle_Adaptor3d_HSurface VTrim(const Handle(Adaptor3d_HSurface)& S,const Standard_Real First,const Standard_Real Last,const Standard_Real Tol) ;
  
      static  Standard_Boolean IsUClosed(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Standard_Boolean IsVClosed(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Standard_Boolean IsUPeriodic(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Standard_Real UPeriod(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Standard_Boolean IsVPeriodic(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Standard_Real VPeriod(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  gp_Pnt Value(const Handle(Adaptor3d_HSurface)& S,const Standard_Real u,const Standard_Real v) ;
  
      static  void D0(const Handle(Adaptor3d_HSurface)& S,const Standard_Real u,const Standard_Real v,gp_Pnt& P) ;
  
      static  void D1(const Handle(Adaptor3d_HSurface)& S,const Standard_Real u,const Standard_Real v,gp_Pnt& P,gp_Vec& D1u,gp_Vec& D1v) ;
  
      static  void D2(const Handle(Adaptor3d_HSurface)& S,const Standard_Real u,const Standard_Real v,gp_Pnt& P,gp_Vec& D1U,gp_Vec& D1V,gp_Vec& D2U,gp_Vec& D2V,gp_Vec& D2UV) ;
  
      static  void D3(const Handle(Adaptor3d_HSurface)& S,const Standard_Real u,const Standard_Real v,gp_Pnt& P,gp_Vec& D1U,gp_Vec& D1V,gp_Vec& D2U,gp_Vec& D2V,gp_Vec& D2UV,gp_Vec& D3U,gp_Vec& D3V,gp_Vec& D3UUV,gp_Vec& D3UVV) ;
  
      static  gp_Vec DN(const Handle(Adaptor3d_HSurface)& S,const Standard_Real u,const Standard_Real v,const Standard_Integer Nu,const Standard_Integer Nv) ;
  
      static  Standard_Real UResolution(const Handle(Adaptor3d_HSurface)& S,const Standard_Real R3d) ;
  
      static  Standard_Real VResolution(const Handle(Adaptor3d_HSurface)& S,const Standard_Real R3d) ;
  
      static  GeomAbs_SurfaceType GetType(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  gp_Pln Plane(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  gp_Cylinder Cylinder(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  gp_Cone Cone(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  gp_Torus Torus(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  gp_Sphere Sphere(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Handle_Geom_BezierSurface Bezier(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Handle_Geom_BSplineSurface BSpline(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  gp_Ax1 AxeOfRevolution(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  gp_Dir Direction(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Handle_Adaptor3d_HCurve BasisCurve(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Handle_Adaptor3d_HSurface BasisSurface(const Handle(Adaptor3d_HSurface)& S) ;
  
      static  Standard_Real OffsetValue(const Handle(Adaptor3d_HSurface)& S) ;
  
  Standard_EXPORT   static  Standard_Integer NbSamplesU(const Handle(Adaptor3d_HSurface)& S) ;
  
  Standard_EXPORT   static  Standard_Integer NbSamplesV(const Handle(Adaptor3d_HSurface)& S) ;
  
  Standard_EXPORT   static  Standard_Integer NbSamplesU(const Handle(Adaptor3d_HSurface)& S,const Standard_Real u1,const Standard_Real u2) ;
  
  Standard_EXPORT   static  Standard_Integer NbSamplesV(const Handle(Adaptor3d_HSurface)& S,const Standard_Real v1,const Standard_Real v2) ;





protected:





private:





};


#include <Adaptor3d_HSurfaceTool.lxx>



// other Inline functions and methods (like "C++: function call" methods)


#endif
