// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _BRepPrimAPI_MakeBox_HeaderFile
#define _BRepPrimAPI_MakeBox_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

#ifndef _BRepPrim_Wedge_HeaderFile
#include <BRepPrim_Wedge.hxx>
#endif
#ifndef _BRepBuilderAPI_MakeShape_HeaderFile
#include <BRepBuilderAPI_MakeShape.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
class Standard_DomainError;
class Standard_OutOfRange;
class StdFail_NotDone;
class gp_Pnt;
class gp_Ax2;
class BRepPrim_Wedge;
class TopoDS_Shell;
class TopoDS_Solid;
class TopoDS_Face;


//! Describes functions to build parallelepiped boxes. <br>
//! A MakeBox object provides a framework for: <br>
//! -   defining the construction of a box, <br>
//! -   implementing the construction algorithm, and <br>
//! -   consulting the result. <br>
class BRepPrimAPI_MakeBox  : public BRepBuilderAPI_MakeShape {
public:

  void* operator new(size_t,void* anAddress) 
  {
    return anAddress;
  }
  void* operator new(size_t size) 
  {
    return Standard::Allocate(size); 
  }
  void  operator delete(void *anAddress) 
  {
    if (anAddress) Standard::Free((Standard_Address&)anAddress); 
  }

  //! Make a box with a corner at 0,0,0 and the other dx,dy,dz <br>
  Standard_EXPORT   BRepPrimAPI_MakeBox(const Standard_Real dx,const Standard_Real dy,const Standard_Real dz);
  //! Make a box with a corner at P and size dx, dy, dz. <br>
  Standard_EXPORT   BRepPrimAPI_MakeBox(const gp_Pnt& P,const Standard_Real dx,const Standard_Real dy,const Standard_Real dz);
  //! Make a box with corners P1,P2. <br>
  Standard_EXPORT   BRepPrimAPI_MakeBox(const gp_Pnt& P1,const gp_Pnt& P2);
  //! Ax2 is the left corner and the axis. <br>//! Constructs a box such that its sides are parallel to the axes of <br>
//! -   the global coordinate system, or <br>
//! -   the local coordinate system Axis. and <br>
//! -   with a corner at (0, 0, 0) and of size (dx, dy, dz), or <br>
//! -   with a corner at point P and of size (dx, dy, dz), or <br>
//! -   with corners at points P1 and P2. <br>
//! Exceptions <br>
//! Standard_DomainError if: dx, dy, dz are less than or equal to <br>
//!   Precision::Confusion(), or <br>
//! -   the vector joining the points P1 and P2 has a <br>
//!   component projected onto the global coordinate <br>
//!   system less than or equal to Precision::Confusion(). <br>
//!   In these cases, the box would be flat. <br>
  Standard_EXPORT   BRepPrimAPI_MakeBox(const gp_Ax2& Axes,const Standard_Real dx,const Standard_Real dy,const Standard_Real dz);
  //! Returns the internal algorithm. <br>
//! <br>
  Standard_EXPORT     BRepPrim_Wedge& Wedge() ;
  //! Stores the solid in myShape. <br>
  Standard_EXPORT   virtual  void Build() ;
  //! Returns the constructed box as a shell. <br>
  Standard_EXPORT    const TopoDS_Shell& Shell() ;
Standard_EXPORT operator TopoDS_Shell();
  //! Returns the constructed box as a solid. <br>
  Standard_EXPORT    const TopoDS_Solid& Solid() ;
Standard_EXPORT operator TopoDS_Solid();
  //! Returns ZMin face <br>
  Standard_EXPORT    const TopoDS_Face& BottomFace() ;
  //! Returns XMin face <br>
  Standard_EXPORT    const TopoDS_Face& BackFace() ;
  //! Returns XMax face <br>
  Standard_EXPORT    const TopoDS_Face& FrontFace() ;
  //! Returns YMin face <br>
  Standard_EXPORT    const TopoDS_Face& LeftFace() ;
  //! Returns YMax face <br>
  Standard_EXPORT    const TopoDS_Face& RightFace() ;
  //! Returns ZMax face <br>
  Standard_EXPORT    const TopoDS_Face& TopFace() ;





protected:





private:



BRepPrim_Wedge myWedge;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif
