// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _BRepMesh_SelectorOfDataStructureOfDelaun_HeaderFile
#define _BRepMesh_SelectorOfDataStructureOfDelaun_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

#ifndef _Handle_BRepMesh_DataStructureOfDelaun_HeaderFile
#include <Handle_BRepMesh_DataStructureOfDelaun.hxx>
#endif
#ifndef _MeshDS_MapOfInteger_HeaderFile
#include <MeshDS_MapOfInteger.hxx>
#endif
#ifndef _Handle_BRepMesh_IndexedDataMapNodeOfIDMapOfNodeOfDataStructureOfDelaun_HeaderFile
#include <Handle_BRepMesh_IndexedDataMapNodeOfIDMapOfNodeOfDataStructureOfDelaun.hxx>
#endif
#ifndef _Handle_BRepMesh_IndexedDataMapNodeOfIDMapOfLinkOfDataStructureOfDelaun_HeaderFile
#include <Handle_BRepMesh_IndexedDataMapNodeOfIDMapOfLinkOfDataStructureOfDelaun.hxx>
#endif
#ifndef _Handle_BRepMesh_IndexedMapNodeOfIMapOfElementOfDataStructureOfDelaun_HeaderFile
#include <Handle_BRepMesh_IndexedMapNodeOfIMapOfElementOfDataStructureOfDelaun.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
class BRepMesh_DataStructureOfDelaun;
class BRepMesh_Vertex;
class BRepMesh_Edge;
class BRepMesh_Triangle;
class BRepMesh_NodeHasherOfDataStructureOfDelaun;
class BRepMesh_LinkHasherOfDataStructureOfDelaun;
class BRepMesh_ElemHasherOfDataStructureOfDelaun;
class BRepMesh_IDMapOfNodeOfDataStructureOfDelaun;
class BRepMesh_IndexedDataMapNodeOfIDMapOfNodeOfDataStructureOfDelaun;
class BRepMesh_IDMapOfLinkOfDataStructureOfDelaun;
class BRepMesh_IndexedDataMapNodeOfIDMapOfLinkOfDataStructureOfDelaun;
class BRepMesh_IMapOfElementOfDataStructureOfDelaun;
class BRepMesh_IndexedMapNodeOfIMapOfElementOfDataStructureOfDelaun;



class BRepMesh_SelectorOfDataStructureOfDelaun  {
public:

  void* operator new(size_t,void* anAddress) 
  {
    return anAddress;
  }
  void* operator new(size_t size) 
  {
    return Standard::Allocate(size); 
  }
  void  operator delete(void *anAddress) 
  {
    if (anAddress) Standard::Free((Standard_Address&)anAddress); 
  }

  
  Standard_EXPORT   BRepMesh_SelectorOfDataStructureOfDelaun();
  
  Standard_EXPORT   BRepMesh_SelectorOfDataStructureOfDelaun(const Handle(BRepMesh_DataStructureOfDelaun)& theMesh);
  
  Standard_EXPORT     void Initialize(const Handle(BRepMesh_DataStructureOfDelaun)& theMesh) ;
  
  Standard_EXPORT     void NeighboursOf(const BRepMesh_Vertex& theNode) ;
  
  Standard_EXPORT     void NeighboursOfNode(const Standard_Integer indexNode) ;
  
  Standard_EXPORT     void NeighboursOf(const BRepMesh_Edge& theLink) ;
  
  Standard_EXPORT     void NeighboursOfLink(const Standard_Integer indexLink) ;
  
  Standard_EXPORT     void NeighboursOf(const BRepMesh_Triangle& theElem) ;
  
  Standard_EXPORT     void NeighboursOfElement(const Standard_Integer indexElem) ;
  
  Standard_EXPORT     void NeighboursByEdgeOf(const BRepMesh_Triangle& theElem) ;
  
  Standard_EXPORT     void NeighboursOf(const BRepMesh_SelectorOfDataStructureOfDelaun& theSelector) ;
  
  Standard_EXPORT     void AddNeighbours() ;
  
  Standard_EXPORT    const MeshDS_MapOfInteger& Nodes() const;
  
  Standard_EXPORT    const MeshDS_MapOfInteger& Links() const;
  
  Standard_EXPORT    const MeshDS_MapOfInteger& Elements() const;
  
  Standard_EXPORT    const MeshDS_MapOfInteger& FrontierLinks() const;





protected:





private:



Handle_BRepMesh_DataStructureOfDelaun myMesh;
MeshDS_MapOfInteger myNodes;
MeshDS_MapOfInteger myLinks;
MeshDS_MapOfInteger myElements;
MeshDS_MapOfInteger myFrontier;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif
